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Derick Zhen
Purdue University Undergraduate
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Character Animation
INFO:
This page is dedicated to the beginning of my introduction to 3D modeling of characters and then rigging the model for animations. As well as a basic showing of simple character animations.
Basic Animation
The purpose of this project was to introduce us to the basic principal of character modeling and then rigging the modeling for animation inside of Autodesk Maya
Animation UE5 Blueprint
The purpose of this project was to introduce us to the basic principal of character modeling and then rigging the modeling for animation inside of Autodesk Maya
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