Derick Zhen
Purdue University Undergraduate
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Game Desgin
Projects
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This assignment was primarily to introduce us to get us used to how programming or scripting works in Unreal Engine. While also teaching us very the basic fundamentals of 3D modeling an object. The end goal was to create 3-5 different and unique types of doors and or windows that use a different kinds of scripting and animations.

Five Door/Windows
This assignment was primarily to introduce us to get us used to how programming or scripting works in Unreal Engine. While also teaching us very the basic fundamentals of 3D modeling an object. The end goal was to create 3-5 different and unique types of doors and or windows that use a different kinds of scripting and animations.

This assignment is dedicated to showing us the basics of character modeling as well as rigging the skeleton of a character inside of Autodesk Maya
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I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font. I’m a great place for you to tell a story and let your users know a little more about you.

I'm a paragraph. Click here to add your own text and edit me. It’s easy. Just click “Edit Text” or double click me to add your own content and make changes to the font. I’m a great place for you to tell a story and let your users know a little more about you.
